Varenr. INDIE0160
Beak, Feather & Bone
A Map-Labeling RPG
Beak, Feather, & Bone is a collaborative worldbuilding tool as well as a competitive map-labeling RPG. Starting with an unlabeled city map, players are assigned community roles before taking turns claiming and describing locations. Players draw from a standard 52-card deck to determine a building's purpose and then describe its beak (reputation), feather (appearance), and bone (interior). As buildings are claimed, a narrative for the town and its inhabitants emerges, including major NPCs and shifting power-dynamics.
Inspired by map-making games like Avery Alder's The Quiet Year and archetype-focused RPG systems like Meguey & Vincent Baker's Powered by the Apocalypse, Beak, Feather, & Bone is a zine-length game including rules of play, 11 community roles illustrated by Austin Breed, a map by Jonathan Yee, and optional lore & GM tips for running games in a city populated entirely by ravenfolk (or kenku, tengu, etc.).
While default play is lightly competitive, rules variants for solo, cooperative, and character-focused play are included as well. Similarly, while the illustrations and GM notes provided will help inspire a ravenfolk city, the beak/feather/bone labeling system can be used with any map, game genre, or populace.
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Om Produktet
Beak, Feather, & Bone is a collaborative worldbuilding tool as well as a competitive map-labeling RPG. Starting with an unlabeled city map, players are assigned community roles before taking turns claiming and describing locations. Players draw from a standard 52-card deck to determine a building's purpose and then describe its beak (reputation), feather (appearance), and bone (interior). As buildings are claimed, a narrative for the town and its inhabitants emerges, including major NPCs and shifting power-dynamics.
Inspired by map-making games like Avery Alder's The Quiet Year and archetype-focused RPG systems like Meguey & Vincent Baker's Powered by the Apocalypse, Beak, Feather, & Bone is a zine-length game including rules of play, 11 community roles illustrated by Austin Breed, a map by Jonathan Yee, and optional lore & GM tips for running games in a city populated entirely by ravenfolk (or kenku, tengu, etc.).
While default play is lightly competitive, rules variants for solo, cooperative, and character-focused play are included as well. Similarly, while the illustrations and GM notes provided will help inspire a ravenfolk city, the beak/feather/bone labeling system can be used with any map, game genre, or populace.
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Om rollespil
Velkommen til Faraos Cigarers afdeling for tabletop rollespil.

I vores rollespilsafdeling i Skindergade 31 i København K finder du et stort udvalg af rollespil fra tidsløse klassikere som Dungeons & Dragons og Call of Cthulhu til smalle, specialiserede rollespil. Vi dækker alle genrer, om det er fantasy, horror eller science fiction, men også det underfundige og specielle.
Vores sortiment rummer også guider til bedre rollespil, et kæmpe udvalg af terninger og en masse figurer til rollespil og lignende tilbehør. Du kan finde de figurer, som du mangler til dit rollespil samt en masse forskellige terrænplader fra de neutrale til de detaljerede. Vores udvalg af terninger strækker sig fra dit første sæt rollespilsterninger til lækre, dekorerede terninger af metal for samlere og fans. Vi fører terninger fra alle de store producenter.
Besøg vores rollespilsafdeling og gå på opdagelse i de mange spændende titler. Vi har en levende samling, som konstant er i forandring.
Rollespilsafdelingen indeholder også brugte rollespil, hvor du har mulighed for at finde ældre og sjældne udgivelser til at udfylde huller i din samling med.
Søger du vores afdeling for live rollespil, kan du følge dette link.